Yesterday, Nintendo UK released their 100 Classic Book Collection for the DS. When I first heard the news, I got REALLY excited. But that's because apparently, I'm very dumb.
See, I thought that Nintendo had created games taking the player into the world of 100 time-honored books. But in fact, their new collection consists of digitized versions of the books; the idea is that you load them onto your DS so that you have great literature at your fingertips all the time. I obviously love to read, so I'm all for that. But you can see why I was just a tad bit disappointed, right?
And then I couldn't stop thinking about books that I feel would make great games. Not for nothing, THE STACKS has a whole bunch of book-based games. Still, I wouldn't mind being able to carry some around in my pocket — while everyone else on the subway is reading, I could actually be in my favorite book!
So, just for fun, I gave myself a little challenge: come up with a game idea for each of the books on my FIVE list from yesterday (my five fave books of 2008). Here goes . . .
The Tales of Beedle the Bard by J. K. Rowling
This one is hard because the book is made up of a handful of disconnected stories. I think the tale that best lends itself to a quick-play game is "The Wizard and the Hopping Pot" — the player races against the clock to cure Muggle villagers' ailments, and the pot indicates how much time is remaining based on how wildly it hops.
Swindle by Gordon Korman
This heist story is a game just waiting to happen! Obviously, the player takes on the role of Griffin and has to execute the perfect robbery — dealing with canine troubles, a nosy neighbor, and all the unexpected roadblocks that pop up in the book.
The 39 Clues Book 1: The Maze of Bones by Rick Riordan
As I'm sure you know, there's already a huge game associated with The 39 Clues — readers are challenged to participate in the same dangerous hunt as Amy and Dan. But I do have an idea for a small game just to go with Book 1: a chase that takes place in the creepy underground labyrinth of the Catacombs.
Inkdeath by Cornelia Funke
We already have some activities on THE STACKS for Inkheart, but I think any game for Inkdeath should take place in the Inkworld. I'm envisioning some sort of multi-player storming of the castle.
The Hunger Games by Suzanne Collins
Luckily for you, we already have an awesome game based on the trials that the tributes go through in this book for kids ages 12 and up; naturally, our game is called Tribute Trials. And luckily for me, this game already exists — so I don't have to come up with something to write about!
What about you? Which books would YOU want to see turned into games?
— Karen, STACKS Staffer